Struct StructUsedOnlyInNetworkList
  
  
  
  
  
  Assembly: Unity.Netcode.RuntimeTests.dll
  Syntax
  
    public struct StructUsedOnlyInNetworkList : IEquatable<StructUsedOnlyInNetworkList>, INetworkSerializeByMemcpy
   
  Fields
  Value
  
  
  Declaration
  
  Field Value
  
  Methods
  
  Equals(object)
  
  
  Declaration
  
    public override bool Equals(object obj)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | object | 
        obj | 
         | 
      
    
  
  Returns
  
  Overrides
  
  
  Equals(StructUsedOnlyInNetworkList)
  
  
  Declaration
  
    public bool Equals(StructUsedOnlyInNetworkList other)
   
  Parameters
  
  Returns
  
  
  GetHashCode()
  
  
  Declaration
  
    public override int GetHashCode()
   
  Returns
  
  Overrides
  
  Implements