Enum ConnectionEvent
The connection event type set within ConnectionEventData to signify the type of connection event notification received.
Assembly: Unity.Netcode.Runtime.dll
Syntax
public enum ConnectionEvent
Fields
Name |
Description |
ClientConnected |
This event is set on the client-side of the newly connected client and on the server-side.
|
ClientDisconnected |
This event is set on the client-side of the client that disconnected client and on the server-side.
|
PeerConnected |
This event is set on clients that are already connected to the session.
|
PeerDisconnected |
This event is set on clients that are already connected to the session.
|
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