Struct StructUsedOnlyInNetworkList
Assembly: Unity.Netcode.RuntimeTests.dll
Syntax
public struct StructUsedOnlyInNetworkList : IEquatable<StructUsedOnlyInNetworkList>, INetworkSerializeByMemcpy
Fields
Value
Declaration
Field Value
Methods
Equals(object)
Declaration
public override bool Equals(object obj)
Parameters
Type |
Name |
Description |
object |
obj |
|
Returns
Overrides
Equals(StructUsedOnlyInNetworkList)
Declaration
public bool Equals(StructUsedOnlyInNetworkList other)
Parameters
Returns
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Overrides
Implements