Class NetworkVisibilityTests
Inheritance
NetworkVisibilityTests
Assembly: Unity.Netcode.RuntimeTests.dll
Syntax
[TestFixture(new object[] { NetworkVisibilityTests.SceneManagementState.SceneManagementEnabled })]
[TestFixture(new object[] { NetworkVisibilityTests.SceneManagementState.SceneManagementDisabled })]
public class NetworkVisibilityTests : NetcodeIntegrationTest
Constructors
NetworkVisibilityTests(SceneManagementState)
Declaration
public NetworkVisibilityTests(NetworkVisibilityTests.SceneManagementState sceneManagementState)
Parameters
Properties
NumberOfClients
Declaration
protected override int NumberOfClients { get; }
Property Value
Overrides
Methods
HiddenObjectsTest()
Declaration
[UnityTest]
public IEnumerator HiddenObjectsTest()
Returns
OnServerAndClientsConnected()
Declaration
protected override IEnumerator OnServerAndClientsConnected()
Returns
Overrides
OnServerAndClientsCreated()
Declaration
protected override void OnServerAndClientsCreated()
Overrides