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    Class NetworkManagerConfigurationTests

    Inheritance
    object
    NetworkManagerConfigurationTests
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Netcode.EditorTests
    Assembly: Unity.Netcode.EditorTests.dll
    Syntax
    public class NetworkManagerConfigurationTests

    Methods

    NestedNetworkManagerCheck()

    Does a simple check to make sure the nested network manager will notify the user when in the editor. This is just a unit test to validate this is functioning

    Declaration
    [Test]
    public void NestedNetworkManagerCheck()

    NestedNetworkObjectPrefabCheck()

    Declaration
    [Test]
    public void NestedNetworkObjectPrefabCheck()

    NetworkObjectNotAllowed(NetworkObjectPlacement)

    Declaration
    [Test]
    public void NetworkObjectNotAllowed(NetworkManagerConfigurationTests.NetworkObjectPlacement networkObjectPlacement)
    Parameters
    Type Name Description
    NetworkManagerConfigurationTests.NetworkObjectPlacement networkObjectPlacement

    WhenCallingInitializeAfterAddingAPrefabUsingPrefabsAPI_ThePrefabStillExists()

    Declaration
    [Test]
    public void WhenCallingInitializeAfterAddingAPrefabUsingPrefabsAPI_ThePrefabStillExists()

    WhenCallingInitializeMultipleTimes_NothingBreaks()

    Declaration
    [Test]
    public void WhenCallingInitializeMultipleTimes_NothingBreaks()

    WhenModifyingPrefabListUsingNetworkManagerAPI_ModificationIsLocal()

    Declaration
    [Test]
    public void WhenModifyingPrefabListUsingNetworkManagerAPI_ModificationIsLocal()

    WhenModifyingPrefabListUsingPrefabsAPI_ModificationIsLocal()

    Declaration
    [Test]
    public void WhenModifyingPrefabListUsingPrefabsAPI_ModificationIsLocal()

    WhenModifyingPrefabListUsingPrefabsListAPI_ModificationIsShared()

    Declaration
    [Test]
    public void WhenModifyingPrefabListUsingPrefabsListAPI_ModificationIsShared()

    WhenNetworkConfigContainsOldPrefabList_TheyMigrateProperlyToTheNewList()

    Declaration
    [Test]
    public void WhenNetworkConfigContainsOldPrefabList_TheyMigrateProperlyToTheNewList()

    WhenShuttingDownAndReinitializingPrefabs_RuntimeAddedPrefabsStillExists()

    Declaration
    [Test]
    public void WhenShuttingDownAndReinitializingPrefabs_RuntimeAddedPrefabsStillExists()
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