Class NetworkVariableBase
Interface for network value containers
Namespace: Unity.Netcode
Syntax
public abstract class NetworkVariableBase : IDisposable
Constructors
NetworkVariableBase(NetworkVariableReadPermission, NetworkVariableWritePermission)
The default constructor for NetworkVariableBase that can be used to create a custom NetworkVariable.
Declaration
protected NetworkVariableBase(NetworkVariableReadPermission readPerm = NetworkVariableReadPermission.Everyone, NetworkVariableWritePermission writePerm = NetworkVariableWritePermission.Server)
Parameters
| Type | Name | Description | 
|---|---|---|
| NetworkVariableReadPermission | readPerm | the NetworkVariableReadPermission access settings  | 
| NetworkVariableWritePermission | writePerm | the NetworkVariableWritePermission access settings  | 
Fields
DefaultReadPerm
The default read permissions
Declaration
public const NetworkVariableReadPermission DefaultReadPerm = NetworkVariableReadPermission.Everyone
Field Value
| Type | Description | 
|---|---|
| NetworkVariableReadPermission | 
DefaultWritePerm
The default write permissions
Declaration
public const NetworkVariableWritePermission DefaultWritePerm = NetworkVariableWritePermission.Server
Field Value
| Type | Description | 
|---|---|
| NetworkVariableWritePermission | 
ReadPerm
The read permission for this var
Declaration
public readonly NetworkVariableReadPermission ReadPerm
Field Value
| Type | Description | 
|---|---|
| NetworkVariableReadPermission | 
WritePerm
The write permission for this var
Declaration
public readonly NetworkVariableWritePermission WritePerm
Field Value
| Type | Description | 
|---|---|
| NetworkVariableWritePermission | 
Properties
Name
Gets or sets the name of the network variable's instance (MemberInfo) where it was declared.
Declaration
public string Name { get; }
Property Value
| Type | Description | 
|---|---|
| String | 
Methods
CanClientRead(UInt64)
Gets if a specific client has permission to read the var or not
Declaration
public bool CanClientRead(ulong clientId)
Parameters
| Type | Name | Description | 
|---|---|---|
| UInt64 | clientId | The client id  | 
Returns
| Type | Description | 
|---|---|
| Boolean | Whether or not the client has permission to read  | 
CanClientWrite(UInt64)
Gets if a specific client has permission to write the var or not
Declaration
public bool CanClientWrite(ulong clientId)
Parameters
| Type | Name | Description | 
|---|---|---|
| UInt64 | clientId | The client id  | 
Returns
| Type | Description | 
|---|---|
| Boolean | Whether or not the client has permission to write  | 
Dispose()
Virtual IDisposable implementation
Declaration
public virtual void Dispose()
Initialize(NetworkBehaviour)
Initializes the NetworkVariable
Declaration
public void Initialize(NetworkBehaviour networkBehaviour)
Parameters
| Type | Name | Description | 
|---|---|---|
| NetworkBehaviour | networkBehaviour | The NetworkBehaviour the NetworkVariable belongs to  | 
IsDirty()
Gets Whether or not the container is dirty
Declaration
public virtual bool IsDirty()
Returns
| Type | Description | 
|---|---|
| Boolean | Whether or not the container is dirty  | 
ReadDelta(FastBufferReader, Boolean)
Reads delta from the reader and applies them to the internal value
Declaration
public abstract void ReadDelta(FastBufferReader reader, bool keepDirtyDelta)
Parameters
| Type | Name | Description | 
|---|---|---|
| FastBufferReader | reader | The stream to read the delta from  | 
| Boolean | keepDirtyDelta | Whether or not the delta should be kept as dirty or consumed  | 
ReadField(FastBufferReader)
Reads the complete state from the reader and applies it
Declaration
public abstract void ReadField(FastBufferReader reader)
Parameters
| Type | Name | Description | 
|---|---|---|
| FastBufferReader | reader | The stream to read the state from  | 
ResetDirty()
Resets the dirty state and marks the variable as synced / clean
Declaration
public virtual void ResetDirty()
SetDirty(Boolean)
Sets whether or not the variable needs to be delta synced
Declaration
public virtual void SetDirty(bool isDirty)
Parameters
| Type | Name | Description | 
|---|---|---|
| Boolean | isDirty | Whether or not the var is dirty  | 
WriteDelta(FastBufferWriter)
Writes the dirty changes, that is, the changes since the variable was last dirty, to the writer
Declaration
public abstract void WriteDelta(FastBufferWriter writer)
Parameters
| Type | Name | Description | 
|---|---|---|
| FastBufferWriter | writer | The stream to write the dirty changes to  | 
WriteField(FastBufferWriter)
Writes the complete state of the variable to the writer
Declaration
public abstract void WriteField(FastBufferWriter writer)
Parameters
| Type | Name | Description | 
|---|---|---|
| FastBufferWriter | writer | The stream to write the state to  |