Important
Unity Muse will be retired on October 1, 2025. It is being replaced by Unity AI, available in Unity 6.2 and later. For the latest tools and documentation, refer to the Unity AI documentation.
UI elements
This page describes the UI elements of the Muse Texture tool.
Muse Generator window
Property |
Description |
Images |
Sets the number of images to be generated. |
Generate |
Starts generating textures. Generated textures appear in the Generations panel. |
Prompt |
Text input used to generate textures. |
Negative Prompt |
Text that describes the elements to exclude from the generated textures. |
Generations |
Previews and provides actions for the generated textures. |
Scale slider |
Makes the generated images bigger and smaller. |
Refine panel
Property |
Description |
Mask Image |
Shows the masked area. This option is only available when you select Paint. |
Hand |
Deselects a refine tool. |
Paint |
Activates the painting brush to create and edit a mask. |
Erase |
Activates the eraser to erase the mask. |
Clear |
Clears the canvas. |
Radius |
Sets the size of the brush or eraser. |
Property |
Description |
Import |
Imports an image to use as the reference image. |
Strength |
Determines how closely the generated textures follow the reference. Higher values result in closer matching. |
Patterns |
Selects a pattern to use as the reference pattern. |
The following table describes the context menu (…) items of a generated image:
Unity Muse bar
Additional resources