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    Unity Muse will be retired on October 1, 2025. It is being replaced by Unity AI, available in Unity 6.2 and later. For the latest tools and documentation, refer to the Unity AI documentation.

    View textures as PBR materials

    Physically Based Rendering (PBR) is a rendering technique that simulates the interaction of light with materials in a more realistic and accurate manner. To see what your generated texture looks like in a 3D environment, view it as a PBR material. For more information about materials and PBR in Unity, refer to Materials.

    To convert between a texture and a PBR material:

    • To convert the texture to PBR material, right-click the generated texture and select View as PBR Material. The PBR material appears as a sphere in the Generations panel.
    • To convert the PBR material back to texture, right-click the sphere and select View as Image.

    To rotate the sphere, hold Shift + click and drag.

    Additional resources

    • Refine PBR materials
    • Write a prompt
    • Manage generated textures
    • Tool reference
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