docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class FieldLabel.UxmlTraits

    Class containing the FieldLabel.UxmlTraits for the FieldLabel.

    Inheritance
    object
    BaseUxmlTraits
    UxmlTraits
    VisualElement.UxmlTraits
    BaseVisualElement.UxmlTraits
    FieldLabel.UxmlTraits
    Inherited Members
    VisualElement.UxmlTraits.m_Name
    VisualElement.UxmlTraits.m_PickingMode
    VisualElement.UxmlTraits.focusIndex
    VisualElement.UxmlTraits.focusable
    VisualElement.UxmlTraits.uxmlChildElementsDescription
    BaseUxmlTraits.canHaveAnyAttribute
    BaseUxmlTraits.uxmlAttributesDescription
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Muse.AppUI.UI
    Assembly: Unity.Muse.AppUI.dll
    Syntax
    public class FieldLabel.UxmlTraits : BaseVisualElement.UxmlTraits

    Methods

    Init(VisualElement, IUxmlAttributes, CreationContext)

    Initializes the VisualElement from the UXML attributes.

    Declaration
    public override void Init(VisualElement ve, IUxmlAttributes bag, CreationContext cc)
    Parameters
    Type Name Description
    VisualElement ve

    The VisualElement to initialize.

    IUxmlAttributes bag

    The IUxmlAttributes bag to use to initialize the VisualElement.

    CreationContext cc

    The CreationContext to use to initialize the VisualElement.

    Overrides
    BaseVisualElement.UxmlTraits.Init(VisualElement, IUxmlAttributes, CreationContext)
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)