Class MuseEditor
Inherited Members
EditorWindow.ShowTab()
EditorWindow.GetWindow<T>()
EditorWindow.HasOpenInstances<T>()
EditorWindow.FocusWindowIfItsOpen<T>()
EditorWindow.GetWindowWithRect<T>(Rect)
EditorWindow.depthBufferBits
EditorWindow.antiAlias
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.Muse.Common.Editor
Assembly: solution.dll
Syntax
public class MuseEditor : EditorWindow
Fields
Name | Description |
---|---|
CurrentModel | |
DiscardModel |
Methods
Name | Description |
---|---|
DiscardChanges() | Discards unsaved changes to the contents of the window. |
SaveChanges() | Performs a save action on the contents of the window. |
SetContext(Model) |