Whether or not this window is maximized?
To maximize the custome Editor window to the size of the Unity screen, set maximized
. It works only when the custom Editor window is docked within Unity.
using UnityEditor; using UnityEngine; using UnityEngine.UIElements; public class MaximizedExample : EditorWindow { [MenuItem("Examples/Maximized Window Example")] public static void ShowExample() { MaximizedExample wnd = GetWindow<MaximizedExample>(); wnd.titleContent = new GUIContent("MaximizedExample"); } public void CreateGUI() { var toggle = new Toggle("Maximize window"); toggle.value = this.maximized; rootVisualElement.Add(toggle); } }