Class LogMessageToConsole
Inheritance
LogMessageToConsole
Assembly: Unity.Muse.Behavior.dll
Syntax
[Serializable]
[NodeDescription("Log Message", "Logs a message to the console.", "Log [message] to the console", "", "Action/Debug", "b95551d408d852c7e54ce84d1369f56c", null, "C:\\temp\\com.unity.muse.behavior@0.9\\Packages\\com.unity.muse.behavior\\Runtime\\Execution\\Nodes\\DebugNodes.cs")]
public class LogMessageToConsole : Action
Fields
LogLevel
Declaration
public BlackboardVariable<LogMessageToConsole.LogType> LogLevel
Field Value
Message
Declaration
public BlackboardVariable<string> Message
Field Value
Methods
OnStart()
OnStart is called when the node starts running.
Declaration
protected override Node.Status OnStart()
Returns
Type |
Description |
Node.Status |
The status of the node.
|
Overrides