Important
Unity Muse will be retired on October 1, 2025. It is being replaced by Unity AI, available in Unity 6.2 and later. For the latest tools and documentation, refer to the Unity AI documentation.
Manage Library
The Library section organizes and manages your animations. You can browse the Library section to view a list of your saved animations. You can also use the search bar to find specific animations.
Use the Everything dropdown to find and manage different types of animations. The available options are:
Everything: Default view that displays all the animations in your Library. Select this option to view all animations, including generations, edited generations, and saved animations.
Generations: Displays only the Generated Take animations. Select this option to view animations created using the text prompt in the Muse Animate Generator.
Edited generations: Displays only the Editable Take animations. Select this option to view animations that you generated using the text prompt and have modified.
View animation
By default, the Library section displays the Generated Take animations. Hover over an animation to preview it. Double-click an animation to open it in the center pane of the Muse Animate Generator window.
You can further inspect or convert your animation into frames. To return to the Library, select Library at the top-left corner of the Muse Animate Generator window.
Manage animation
In the Library section, hover over the animation you want to manage to display the following options:
Convert to frames icon: Opens the Generated Take animation in the Muse Animate Generator's editor where you can break it into separate frames.
Contextual menu icon: Shows the following additional options:
- Use This Prompt: Loads the selected prompt into the Generations section.
- Export: Opens a dialog window, where you can specify a file name and select a destination folder. If you export an animation, you can use it in other projects or share it with collaborators.
- Duplicate: Creates a copy of the selected animation. You can duplicate an animation when you want to modify it without changing the original version.
- Delete: Permanently removes the selected animation from the Library.
Library icons
In Muse Animate, animations in the Library fall in two categories based on their status: Generated Take or Editable Take.
Generated Take animations
Muse Animate creates these animations based on your prompts. They're the initial output that you can review and assess before deciding whether to convert them into Editable Take for further refinement.
To identify a Generated Take animation, move your cursor over the animation in the Library. When you do this, a tooltip appears that displays the status of the animation. For example, Generated Take 1 high jump
.
Editable Take animations
Editable Take animations are the ones that you have modified and refined. These animations are converted from Generated Take animations. Muse Animate distinguishes them with a concentric circles icon displayed over the animation's thumbnail in the Library.