Important
Unity Muse will be retired on October 1, 2025. It is being replaced by Unity AI, available in Unity 6.2 and later. For the latest tools and documentation, refer to the Unity AI documentation.
Generate animation
Use the Generation section in Muse Animate to create new animations, define the characteristics of your animation, and start the generation process.
Open Muse Animate from Unity Editor's menu. For more information, refer to Launch Muse Animate.
The Muse Animate Generator window opens.
In the text field, use natural language to describe a motion you want Muse Animate to generate. For example,
walk forward
orwave hand
.In Generations, enter the number of variations for this animation that you want Muse Animate to generate.
Valid values include numbers in the range of
1
-4
. For example, if you enter3
in Generations, Muse Animate creates three different versions of the animation based on the input parameter.In Duration (sec), enter a float value that represents the length of the animation, in seconds. The maximum duration you can set for an animation is 5.0 seconds.
For example, to create a 4-second animation, enter
4
.Select Generate.
Muse Animate generates the specified number of animation variations and displays them in the Library section. Each animation is slightly different from the others. For more information on how to manage animations, refer to Manage Library.
Select the generated animations to view them.
Manage Generations pane
You can collapse and expand the Generations pane. To collapse it, select the cross (X) button. This action collapses the pane from view and maximizes the workspace for other tasks. To reopen the Generations pane, select the double arrow (>>) button near the edge of the center pane. This action restores the Generations panel.
Use the slider near the bottom of the Library pane to adjust the size of animation thumbnails.