Struct MetricId
Wrapper around an enum with the MetricTypeEnumAttribute. The struct provide a way to create metric that can be used with multiplayer tools.
Implements
Inherited Members
Namespace: Unity.Multiplayer.Tools.NetStats
Assembly: solution.dll
Syntax
[Serializable]
public struct MetricId : IEquatable<MetricId>
Methods
Name | Description |
---|---|
Create<T>(T) | Static function to create a MetricId. |
Equals(object) | Determines whether the specified object is equal to the current object. |
Equals(MetricId) | Determines whether the specified MetricId is equal to the current MetricId. |
GetHashCode() | Serves as the default hash function. |
ToString() | Returns a string that represents the current MetricId. |
Operators
Name | Description |
---|---|
implicit operator string(MetricId) | Implicit operator to convert to string. |