Class GraphLegend
Implements
Inherited Members
VisualElement.ExecuteDefaultAction(EventBase)
VisualElement.Focus()
VisualElement.Overlaps(Rect)
VisualElement.ToString()
VisualElement.GetFirstOfType<T>()
VisualElement.GetFirstAncestorOfType<T>()
VisualElement.canGrabFocus
VisualElement.focusController
VisualElement.cacheAsBitmap
CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TrickleDown)
Namespace: Unity.Multiplayer.Tools.NetStatsMonitor.Implementation
Assembly: Unity.Multiplayer.Tools.NetStatsMonitor.Implementation.dll
Syntax
public class GraphLegend : VisualElement, IEventHandler, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, IResolvedStyle
Constructors
GraphLegend()
Declaration
public GraphLegend()
Methods
UpdateConfiguration(DisplayElementConfiguration)
Declaration
public void UpdateConfiguration(DisplayElementConfiguration configuration)
Parameters
Type | Name | Description |
---|---|---|
DisplayElementConfiguration | configuration |