Namespace Unity.MLAgents.SideChannels
Classes
Side channel that is comprised of a collection of float variables.
Utility class for reading the data sent to the SideChannel.
Utility class for forming the data that is sent to the SideChannel.
Side channel for managing raw bytes of data. It is up to the clients of this side channel
to interpret the messages.
Side channels provide an alternative mechanism of sending/receiving data from Unity
to Python that is outside of the traditional machine learning loop. ML-Agents provides
some specific implementations of side channels, but users can create their own.
To create your own, you'll need to create two, new mirrored classes, one in Unity (by
extending SideChannel) and another in Python by extending a Python class
also called SideChannel. Then, within your project, use
RegisterSideChannel(SideChannel) and
UnregisterSideChannel(SideChannel) to register and unregister your
custom side channel.
Collection of static utilities for managing the registering/unregistering of
Unity.MLAgents.SideChannels and the sending/receiving of messages for all the channels.
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