Class RayPerceptionSensorComponent3D
A component for 3D Ray Perception.
Inherited Members
Namespace: Unity.MLAgents.Sensors
Syntax
public class RayPerceptionSensorComponent3D : RayPerceptionSensorComponentBaseProperties
EndVerticalOffset
Ray end is offset up or down by this amount.
Declaration
public float EndVerticalOffset { get; set; }Property Value
| Type | Description | 
|---|---|
| Single | 
StartVerticalOffset
Ray start is offset up or down by this amount.
Declaration
public float StartVerticalOffset { get; set; }Property Value
| Type | Description | 
|---|---|
| Single | 
Methods
GetCastType()
Returns the RayPerceptionCastType for the associated raycast sensor.
Declaration
public override RayPerceptionCastType GetCastType()Returns
| Type | Description | 
|---|---|
| RayPerceptionCastType | 
Overrides
GetEndVerticalOffset()
Returns the amount that the ray end is offset up or down by.
Declaration
public override float GetEndVerticalOffset()Returns
| Type | Description | 
|---|---|
| Single | 
Overrides
GetStartVerticalOffset()
Returns the amount that the ray start is offset up or down by.
Declaration
public override float GetStartVerticalOffset()Returns
| Type | Description | 
|---|---|
| Single |