Class SensorComponent
Editor components for creating Sensors. Generally an ISensor implementation should have a corresponding SensorComponent to create it.
Namespace: Unity.MLAgents.Sensors
Syntax
public abstract class SensorComponent : MonoBehaviourMethods
CreateSensors()
Create the ISensors. This is called by the Agent when it is initialized.
Declaration
public abstract ISensor[] CreateSensors()Returns
| Type | Description | 
|---|---|
| ISensor[] | Created ISensor objects. |