MeshSync
Working together with MeshSyncDCCPlugins, MeshSync is a package for synchronizing meshes/models editing in DCC tools into Unity in real time. This allows devs to immediately see how things will look in-game while modelling.
Supported Platforms
- Windows 64 bit
- Mac
- Linux
Basic usage
From the GameObject menu, choose MeshSync > Create Server to create a server object.
This object has MeshSyncServer component that handles the sync process.
Settings
Various MeshSync related settings, including DCC Tools integration, can be configured on the Project Settings window.