MeshSync | MeshSync | 0.3.4-preview
docs.unity3d.com
    Show / Hide Table of Contents

    demo

    MeshSync

    Working together with MeshSyncDCCPlugins, MeshSync is a package for synchronizing meshes/models editing in DCC tools into Unity in real time. This allows devs to immediately see how things will look in-game while modelling.

    Supported Platforms

    • Windows 64 bit
    • Mac
    • Linux

    Basic usage

    From the GameObject menu, choose MeshSync > Create Server to create a server object.
    This object has MeshSyncServer component that handles the sync process.

    Menu

    Settings

    Various MeshSync related settings, including DCC Tools integration, can be configured on the Project Settings window.

    Settings

    Advanced Features

    • SceneCache

    Other Languages

    • 日本語
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023