Scene Cache In Timeline
Scene Cache can be controlled via Timeline by performing the following steps:
- Open the Timeline window.
- In the Timeline Window, click Unity.MeshSync > Scene Cache Track to add a SceneCacheTrack.
- Drag and drop the SceneCachePlayer GameObject to the newly added track, which will automatically create a SceneCachePlayableAsset.
To view animation curves of the clip, click the Curves icon next to the Track name.
Scene Cache Playable Asset
Properties | Description |
---|---|
Scene Cache Player | The SceneCachePlayer to be played in Timeline. |
Snap To Frame | Sets if the playback time should snap to a frame and how. |
Curve buttons
Buttons | Description |
---|---|
To Linear | Set the animation curve to a linear curve. |
Apply Original | Applies the original animation curve from the Scene Cache (.sc) file. |