Class SceneCachePlayer
SceneCachePlayer controls the playback of an .sc file that has been exported using MeshSyncDCCPlugins installed in a DCC Tool.
Inherited Members
Namespace: Unity.MeshSync
Syntax
public class SceneCachePlayer : BaseMeshSync, ISerializationCallbackReceiver
Methods
ForceUpdate()
Force SceneCache to be updated and loaded to scene.
Declaration
public void ForceUpdate()
InitInternalV()
Declaration
protected override void InitInternalV()
Overrides
OnAfterDeserializeMeshSyncPlayerV()
Declaration
protected override void OnAfterDeserializeMeshSyncPlayerV()
Overrides
OnBeforeSerializeMeshSyncPlayerV()
Declaration
protected override void OnBeforeSerializeMeshSyncPlayerV()
Overrides
OnDisable()
Declaration
protected override void OnDisable()
Overrides
OnEnable()
Declaration
protected override void OnEnable()