Class BaseMeshSync
The base class of main MeshSync components (MeshSyncServer, SceneCachePlayer),
which encapsulates common functionalities
Syntax
public abstract class BaseMeshSync : MonoBehaviour, ISerializationCallbackReceiver
Fields
m_onMaterialChangedInSceneViewCB
Declaration
protected Action m_onMaterialChangedInSceneViewCB
Field Value
Methods
GetMaterialIndex(Material)
Declaration
protected int GetMaterialIndex(Material mat)
Parameters
Type |
Name |
Description |
Material |
mat |
|
Returns
GetServerDocRootPath()
Declaration
protected string GetServerDocRootPath()
Returns
InitInternalV()
Declaration
protected abstract void InitInternalV()
MarkMeshesDynamic(Boolean)
Declaration
protected void MarkMeshesDynamic(bool markMeshesDynamic)
Parameters
Type |
Name |
Description |
Boolean |
markMeshesDynamic |
|
OnAfterDeserialize()
Called during serialization as an implementation of ISerializationCallbackReceiver
Declaration
public void OnAfterDeserialize()
OnAfterDeserializeMeshSyncPlayerV()
Declaration
protected abstract void OnAfterDeserializeMeshSyncPlayerV()
OnBeforeSerialize()
Called during serialization as an implementation of ISerializationCallbackReceiver
Declaration
public void OnBeforeSerialize()
OnBeforeSerializeMeshSyncPlayerV()
Declaration
protected abstract void OnBeforeSerializeMeshSyncPlayerV()
OnDisable()
Monobehaviour's OnDisable(). Can be overridden
Declaration
protected virtual void OnDisable()
OnEnable()
Monobehaviour's OnEnable(). Can be overridden
Declaration
protected virtual void OnEnable()
SetSaveAssetsInScene(Boolean)
Declaration
protected void SetSaveAssetsInScene(bool saveAssetsInScene)
Parameters
Type |
Name |
Description |
Boolean |
saveAssetsInScene |
|
Try(Action)
Declaration
protected bool Try(Action act)
Parameters
Type |
Name |
Description |
Action |
act |
|
Returns