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    Struct DynamicArray<T>

    Namespace: Unity.MemoryProfiler.Editor.Containers
    Syntax
    public struct DynamicArray<T> : IDisposable where T : struct
    Type Parameters
    Name Description
    T

    Constructors

    DynamicArray(Allocator)

    Declaration
    public DynamicArray(Allocator label)
    Parameters
    Type Name Description
    Allocator label

    DynamicArray(Int64, Allocator, Boolean)

    Declaration
    public DynamicArray(long initialSize, Allocator label, bool memClear = false)
    Parameters
    Type Name Description
    Int64 initialSize
    Allocator label
    Boolean memClear

    Properties

    Capacity

    Declaration
    public long Capacity { get; set; }
    Property Value
    Type Description
    Int64

    Count

    Declaration
    public long Count { readonly get; }
    Property Value
    Type Description
    Int64

    IsCreated

    Declaration
    public bool IsCreated { readonly get; }
    Property Value
    Type Description
    Boolean

    Item[Int64]

    Declaration
    public T this[long idx] { get; set; }
    Parameters
    Type Name Description
    Int64 idx
    Property Value
    Type Description
    T

    Methods

    Back()

    Declaration
    public T Back()
    Returns
    Type Description
    T

    Clear(Boolean)

    Declaration
    public void Clear(bool stomp)
    Parameters
    Type Name Description
    Boolean stomp

    CopyFrom(T[])

    Declaration
    public void CopyFrom(T[] arr)
    Parameters
    Type Name Description
    T[] arr

    Dispose()

    Declaration
    public void Dispose()

    GetUnsafePtr()

    Declaration
    public void *GetUnsafePtr()
    Returns
    Type Description
    Void*

    Pop()

    Declaration
    public T Pop()
    Returns
    Type Description
    T

    Push(T)

    Declaration
    public void Push(T value)
    Parameters
    Type Name Description
    T value

    Reinterpret<U>()

    Declaration
    public DynamicArray<U> Reinterpret<U>()
        where U : struct
    Returns
    Type Description
    DynamicArray<U>
    Type Parameters
    Name Description
    U

    Reinterpret<U>(Int32)

    Declaration
    public DynamicArray<U> Reinterpret<U>(int expectedTypeSize)
        where U : struct
    Parameters
    Type Name Description
    Int32 expectedTypeSize
    Returns
    Type Description
    DynamicArray<U>
    Type Parameters
    Name Description
    U

    Resize(Int64, Boolean)

    Declaration
    public void Resize(long newSize, bool memClear)
    Parameters
    Type Name Description
    Int64 newSize
    Boolean memClear

    ShrinkToFit()

    Declaration
    public void ShrinkToFit()
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