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    Struct float4

    A 4 component vector of floats.

    Implements
    IEquatable<float4>
    IFormattable
    Inherited Members
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Mathematics
    Assembly: solution.dll
    Syntax
    [Serializable]
    public struct float4 : IEquatable<float4>, IFormattable

    Constructors

    Name Description
    float4(bool)

    Constructs a float4 vector from a single bool value by converting it to float and assigning it to every component.

    float4(double)

    Constructs a float4 vector from a single double value by converting it to float and assigning it to every component.

    float4(int)

    Constructs a float4 vector from a single int value by converting it to float and assigning it to every component.

    float4(float)

    Constructs a float4 vector from a single float value by assigning it to every component.

    float4(float, float, float, float)

    Constructs a float4 vector from four float values.

    float4(float, float, float2)

    Constructs a float4 vector from two float values and a float2 vector.

    float4(float, float2, float)

    Constructs a float4 vector from a float value, a float2 vector and a float value.

    float4(float, float3)

    Constructs a float4 vector from a float value and a float3 vector.

    float4(uint)

    Constructs a float4 vector from a single uint value by converting it to float and assigning it to every component.

    float4(bool4)

    Constructs a float4 vector from a bool4 vector by componentwise conversion.

    float4(double4)

    Constructs a float4 vector from a double4 vector by componentwise conversion.

    float4(float2, float, float)

    Constructs a float4 vector from a float2 vector and two float values.

    float4(float2, float2)

    Constructs a float4 vector from two float2 vectors.

    float4(float3, float)

    Constructs a float4 vector from a float3 vector and a float value.

    float4(float4)

    Constructs a float4 vector from a float4 vector.

    float4(half)

    Constructs a float4 vector from a single half value by converting it to float and assigning it to every component.

    float4(half4)

    Constructs a float4 vector from a half4 vector by componentwise conversion.

    float4(int4)

    Constructs a float4 vector from a int4 vector by componentwise conversion.

    float4(uint4)

    Constructs a float4 vector from a uint4 vector by componentwise conversion.

    Fields

    Name Description
    w

    w component of the vector.

    x

    x component of the vector.

    y

    y component of the vector.

    z

    z component of the vector.

    zero

    float4 zero value.

    Properties

    Name Description
    this[int]

    Returns the float element at a specified index.

    Methods

    Name Description
    Equals(object)

    Returns true if the float4 is equal to a given float4, false otherwise.

    Equals(float4)

    Returns true if the float4 is equal to a given float4, false otherwise.

    GetHashCode()

    Returns a hash code for the float4.

    ToString()

    Returns a string representation of the float4.

    ToString(string, IFormatProvider)

    Returns a string representation of the float4 using a specified format and culture-specific format information.

    Operators

    Name Description
    operator +(float, float4)

    Returns the result of a componentwise addition operation on a float value and a float4 vector.

    operator +(float4, float)

    Returns the result of a componentwise addition operation on a float4 vector and a float value.

    operator +(float4, float4)

    Returns the result of a componentwise addition operation on two float4 vectors.

    operator --(float4)

    Returns the result of a componentwise decrement operation on a float4 vector.

    operator /(float, float4)

    Returns the result of a componentwise division operation on a float value and a float4 vector.

    operator /(float4, float)

    Returns the result of a componentwise division operation on a float4 vector and a float value.

    operator /(float4, float4)

    Returns the result of a componentwise division operation on two float4 vectors.

    operator ==(float, float4)

    Returns the result of a componentwise equality operation on a float value and a float4 vector.

    operator ==(float4, float)

    Returns the result of a componentwise equality operation on a float4 vector and a float value.

    operator ==(float4, float4)

    Returns the result of a componentwise equality operation on two float4 vectors.

    explicit operator float4(bool)

    Explicitly converts a single bool value to a float4 vector by converting it to float and assigning it to every component.

    explicit operator float4(double)

    Explicitly converts a single double value to a float4 vector by converting it to float and assigning it to every component.

    explicit operator float4(bool4)

    Explicitly converts a bool4 vector to a float4 vector by componentwise conversion.

    explicit operator float4(double4)

    Explicitly converts a double4 vector to a float4 vector by componentwise conversion.

    operator >(float, float4)

    Returns the result of a componentwise greater than operation on a float value and a float4 vector.

    operator >(float4, float)

    Returns the result of a componentwise greater than operation on a float4 vector and a float value.

    operator >(float4, float4)

    Returns the result of a componentwise greater than operation on two float4 vectors.

    operator >=(float, float4)

    Returns the result of a componentwise greater or equal operation on a float value and a float4 vector.

    operator >=(float4, float)

    Returns the result of a componentwise greater or equal operation on a float4 vector and a float value.

    operator >=(float4, float4)

    Returns the result of a componentwise greater or equal operation on two float4 vectors.

    implicit operator float4(int)

    Implicitly converts a single int value to a float4 vector by converting it to float and assigning it to every component.

    implicit operator float4(float)

    Implicitly converts a single float value to a float4 vector by assigning it to every component.

    implicit operator float4(uint)

    Implicitly converts a single uint value to a float4 vector by converting it to float and assigning it to every component.

    implicit operator Vector4(float4)

    Converts a float4 to Vector4.

    implicit operator float4(half)

    Implicitly converts a single half value to a float4 vector by converting it to float and assigning it to every component.

    implicit operator float4(half4)

    Implicitly converts a half4 vector to a float4 vector by componentwise conversion.

    implicit operator float4(int4)

    Implicitly converts a int4 vector to a float4 vector by componentwise conversion.

    implicit operator float4(uint4)

    Implicitly converts a uint4 vector to a float4 vector by componentwise conversion.

    implicit operator float4(Vector4)

    Converts a Vector4 to float4.

    operator ++(float4)

    Returns the result of a componentwise increment operation on a float4 vector.

    operator !=(float, float4)

    Returns the result of a componentwise not equal operation on a float value and a float4 vector.

    operator !=(float4, float)

    Returns the result of a componentwise not equal operation on a float4 vector and a float value.

    operator !=(float4, float4)

    Returns the result of a componentwise not equal operation on two float4 vectors.

    operator <(float, float4)

    Returns the result of a componentwise less than operation on a float value and a float4 vector.

    operator <(float4, float)

    Returns the result of a componentwise less than operation on a float4 vector and a float value.

    operator <(float4, float4)

    Returns the result of a componentwise less than operation on two float4 vectors.

    operator <=(float, float4)

    Returns the result of a componentwise less or equal operation on a float value and a float4 vector.

    operator <=(float4, float)

    Returns the result of a componentwise less or equal operation on a float4 vector and a float value.

    operator <=(float4, float4)

    Returns the result of a componentwise less or equal operation on two float4 vectors.

    operator %(float, float4)

    Returns the result of a componentwise modulus operation on a float value and a float4 vector.

    operator %(float4, float)

    Returns the result of a componentwise modulus operation on a float4 vector and a float value.

    operator %(float4, float4)

    Returns the result of a componentwise modulus operation on two float4 vectors.

    operator *(float, float4)

    Returns the result of a componentwise multiplication operation on a float value and a float4 vector.

    operator *(float4, float)

    Returns the result of a componentwise multiplication operation on a float4 vector and a float value.

    operator *(float4, float4)

    Returns the result of a componentwise multiplication operation on two float4 vectors.

    operator -(float, float4)

    Returns the result of a componentwise subtraction operation on a float value and a float4 vector.

    operator -(float4, float)

    Returns the result of a componentwise subtraction operation on a float4 vector and a float value.

    operator -(float4, float4)

    Returns the result of a componentwise subtraction operation on two float4 vectors.

    operator -(float4)

    Returns the result of a componentwise unary minus operation on a float4 vector.

    operator +(float4)

    Returns the result of a componentwise unary plus operation on a float4 vector.

    In This Article
    • Constructors
    • Fields
    • Properties
    • Methods
    • Operators
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