Struct bool4
A 4 component vector of bools.
Implements
Inherited Members
Namespace: Unity.Mathematics
Assembly: Unity.Mathematics.dll
Syntax
[Serializable]
public struct bool4 : IEquatable<bool4>
Constructors
| Name | Description |
|---|---|
| bool4(bool) | Constructs a bool4 vector from a single bool value by assigning it to every component. |
| bool4(bool, bool, bool, bool) | Constructs a bool4 vector from four bool values. |
| bool4(bool, bool, bool2) | Constructs a bool4 vector from two bool values and a bool2 vector. |
| bool4(bool, bool2, bool) | Constructs a bool4 vector from a bool value, a bool2 vector and a bool value. |
| bool4(bool, bool3) | Constructs a bool4 vector from a bool value and a bool3 vector. |
| bool4(bool2, bool, bool) | Constructs a bool4 vector from a bool2 vector and two bool values. |
| bool4(bool2, bool2) | Constructs a bool4 vector from two bool2 vectors. |
| bool4(bool3, bool) | Constructs a bool4 vector from a bool3 vector and a bool value. |
| bool4(bool4) | Constructs a bool4 vector from a bool4 vector. |
Fields
| Name | Description |
|---|---|
| w | w component of the vector. |
| x | x component of the vector. |
| y | y component of the vector. |
| z | z component of the vector. |
Properties
| Name | Description |
|---|---|
| this[int] | Returns the bool element at a specified index. |
Methods
| Name | Description |
|---|---|
| Equals(object) | Returns true if the bool4 is equal to a given bool4, false otherwise. |
| Equals(bool4) | Returns true if the bool4 is equal to a given bool4, false otherwise. |
| GetHashCode() | Returns a hash code for the bool4. |
| ToString() | Returns a string representation of the bool4. |
Operators
| Name | Description |
|---|---|
| operator &(bool, bool4) | Returns the result of a componentwise bitwise and operation on a bool value and a bool4 vector. |
| operator &(bool4, bool) | Returns the result of a componentwise bitwise and operation on a bool4 vector and a bool value. |
| operator &(bool4, bool4) | Returns the result of a componentwise bitwise and operation on two bool4 vectors. |
| operator |(bool, bool4) | Returns the result of a componentwise bitwise or operation on a bool value and a bool4 vector. |
| operator |(bool4, bool) | Returns the result of a componentwise bitwise or operation on a bool4 vector and a bool value. |
| operator |(bool4, bool4) | Returns the result of a componentwise bitwise or operation on two bool4 vectors. |
| operator ==(bool, bool4) | Returns the result of a componentwise equality operation on a bool value and a bool4 vector. |
| operator ==(bool4, bool) | Returns the result of a componentwise equality operation on a bool4 vector and a bool value. |
| operator ==(bool4, bool4) | Returns the result of a componentwise equality operation on two bool4 vectors. |
| operator ^(bool, bool4) | Returns the result of a componentwise bitwise exclusive or operation on a bool value and a bool4 vector. |
| operator ^(bool4, bool) | Returns the result of a componentwise bitwise exclusive or operation on a bool4 vector and a bool value. |
| operator ^(bool4, bool4) | Returns the result of a componentwise bitwise exclusive or operation on two bool4 vectors. |
| implicit operator bool4(bool) | Implicitly converts a single bool value to a bool4 vector by assigning it to every component. |
| operator !=(bool, bool4) | Returns the result of a componentwise not equal operation on a bool value and a bool4 vector. |
| operator !=(bool4, bool) | Returns the result of a componentwise not equal operation on a bool4 vector and a bool value. |
| operator !=(bool4, bool4) | Returns the result of a componentwise not equal operation on two bool4 vectors. |
| operator !(bool4) | Returns the result of a componentwise not operation on a bool4 vector. |