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    Field NormalAndDistance

    A plane in the form Ax + By + Cz + Dw = 0.

    Namespace: Unity.Mathematics.Geometry
    Assembly: Unity.Mathematics.dll
    Syntax
    public float4 NormalAndDistance
    Returns
    Type Description
    float4
    Remarks

    Stores the plane coefficients A, B, C, D where (A, B, C) is a unit normal vector and D is the distance from the origin. A plane stored with a unit normal vector is called a normalized plane.

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