Field NormalAndDistance
A plane in the form Ax + By + Cz + Dw = 0.
Namespace: Unity.Mathematics.Geometry
Assembly: Unity.Mathematics.dll
Syntax
public float4 NormalAndDistance
Returns
Type | Description |
---|---|
float4 |
Remarks
Stores the plane coefficients A, B, C, D where (A, B, C) is a unit normal vector and D is the distance from the origin. A plane stored with a unit normal vector is called a normalized plane.