Struct bool3x4
A 3x4 matrix of bools.
Implements
Inherited Members
Namespace: Unity.Mathematics
Assembly: Unity.Mathematics.dll
Syntax
[Serializable]
public struct bool3x4 : IEquatable<bool3x4>
  Constructors
| Name | Description | 
|---|---|
| bool3x4(bool) | Constructs a bool3x4 matrix from a single bool value by assigning it to every component.  | 
      
| bool3x4(bool, bool, bool, bool, bool, bool, bool, bool, bool, bool, bool, bool) | Constructs a bool3x4 matrix from 12 bool values given in row-major order.  | 
      
| bool3x4(bool3, bool3, bool3, bool3) | Constructs a bool3x4 matrix from four bool3 vectors.  | 
      
Fields
| Name | Description | 
|---|---|
| c0 | Column 0 of the matrix.  | 
      
| c1 | Column 1 of the matrix.  | 
      
| c2 | Column 2 of the matrix.  | 
      
| c3 | Column 3 of the matrix.  | 
      
Properties
| Name | Description | 
|---|---|
| this[int] | Returns the bool3 element at a specified index.  | 
      
Methods
| Name | Description | 
|---|---|
| Equals(object) | Returns true if the bool3x4 is equal to a given bool3x4, false otherwise.  | 
      
| Equals(bool3x4) | Returns true if the bool3x4 is equal to a given bool3x4, false otherwise.  | 
      
| GetHashCode() | Returns a hash code for the bool3x4.  | 
      
| ToString() | Returns a string representation of the bool3x4.  | 
      
Operators
| Name | Description | 
|---|---|
| operator &(bool, bool3x4) | Returns the result of a componentwise bitwise and operation on a bool value and a bool3x4 matrix.  | 
      
| operator &(bool3x4, bool) | Returns the result of a componentwise bitwise and operation on a bool3x4 matrix and a bool value.  | 
      
| operator &(bool3x4, bool3x4) | Returns the result of a componentwise bitwise and operation on two bool3x4 matrices.  | 
      
| operator |(bool, bool3x4) | Returns the result of a componentwise bitwise or operation on a bool value and a bool3x4 matrix.  | 
      
| operator |(bool3x4, bool) | Returns the result of a componentwise bitwise or operation on a bool3x4 matrix and a bool value.  | 
      
| operator |(bool3x4, bool3x4) | Returns the result of a componentwise bitwise or operation on two bool3x4 matrices.  | 
      
| operator ==(bool, bool3x4) | Returns the result of a componentwise equality operation on a bool value and a bool3x4 matrix.  | 
      
| operator ==(bool3x4, bool) | Returns the result of a componentwise equality operation on a bool3x4 matrix and a bool value.  | 
      
| operator ==(bool3x4, bool3x4) | Returns the result of a componentwise equality operation on two bool3x4 matrices.  | 
      
| operator ^(bool, bool3x4) | Returns the result of a componentwise bitwise exclusive or operation on a bool value and a bool3x4 matrix.  | 
      
| operator ^(bool3x4, bool) | Returns the result of a componentwise bitwise exclusive or operation on a bool3x4 matrix and a bool value.  | 
      
| operator ^(bool3x4, bool3x4) | Returns the result of a componentwise bitwise exclusive or operation on two bool3x4 matrices.  | 
      
| implicit operator bool3x4(bool) | Implicitly converts a single bool value to a bool3x4 matrix by assigning it to every component.  | 
      
| operator !=(bool, bool3x4) | Returns the result of a componentwise not equal operation on a bool value and a bool3x4 matrix.  | 
      
| operator !=(bool3x4, bool) | Returns the result of a componentwise not equal operation on a bool3x4 matrix and a bool value.  | 
      
| operator !=(bool3x4, bool3x4) | Returns the result of a componentwise not equal operation on two bool3x4 matrices.  | 
      
| operator !(bool3x4) | Returns the result of a componentwise not operation on a bool3x4 matrix.  |