Namespace Unity.Mathematics | Package Manager UI website
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    Namespace Unity.Mathematics

    Classes

    DoNotNormalizeAttribute

    math

    noise

    PostNormalizeAttribute

    Structs

    bool2

    bool2x2

    bool2x3

    bool2x4

    bool3

    bool3x2

    bool3x3

    bool3x4

    bool4

    bool4x2

    bool4x3

    bool4x4

    double2

    double2x2

    double2x3

    double2x4

    double3

    double3x2

    double3x3

    double3x4

    double4

    double4x2

    double4x3

    double4x4

    float2

    float2x2

    float2x3

    float2x4

    float3

    float3x2

    float3x3

    float3x4

    float4

    float4x2

    float4x3

    float4x4

    half

    half2

    half3

    half4

    int2

    int2x2

    int2x3

    int2x4

    int3

    int3x2

    int3x3

    int3x4

    int4

    int4x2

    int4x3

    int4x4

    quaternion

    Random

    Random Number Generator based on xorshift. Designed for minimal state (32bits) to be easily embeddable into components. Core functionality is integer multiplication free to improve vectorization on less capable SIMD instruction sets.

    RigidTransform

    uint2

    uint2x2

    uint2x3

    uint2x4

    uint3

    uint3x2

    uint3x3

    uint3x4

    uint4

    uint4x2

    uint4x3

    uint4x4

    Enums

    math.RotationOrder

    Extrinsic rotation order. Specifies in which order rotations around the principal axes (x, y and z) are to be applied.

    math.ShuffleComponent

    Specifies a shuffle component.

    In This Article
    • Classes
    • Structs
    • Enums
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