Class CompositeRenderModuleOptions
Settings options for the CompositeRenderModule
Inheritance
ScriptableSettingsBase
ScriptableSettingsBase<CompositeRenderModuleOptions>
EditorScriptableSettings<CompositeRenderModuleOptions>
CompositeRenderModuleOptions
Inherited Members
EditorScriptableSettings<CompositeRenderModuleOptions>.instance
ScriptableSettingsBase<CompositeRenderModuleOptions>.k_HasCustomPath
ScriptableSettingsBase<CompositeRenderModuleOptions>.s_Instance
ScriptableSettingsBase<CompositeRenderModuleOptions>.GetFilePath()
ScriptableSettingsBase.k_PathExceptionMessage
ScriptableSettingsBase.OnLoaded()
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetHashCode()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEditor.MARS.Simulation.Rendering
Assembly: Unity.MARS.Editor.dll
Syntax
[ScriptableSettingsPath("Assets/MARS/UserSettings")]
[MovedFrom("Unity.MARS")]
public class CompositeRenderModuleOptions : EditorScriptableSettings<CompositeRenderModuleOptions>
Properties
UseFallbackCompositeRendering
Use a simplified version of composite rendering with greater compatibility to different rendering setups.
Declaration
public bool UseFallbackCompositeRendering { get; set; }
Property Value
Type | Description |
---|---|
bool |