Class SimulatedMeshingSettings
Settings for simulated mesh providers
Inheritance
ScriptableSettingsBase
ScriptableSettingsBase<SimulatedMeshingSettings>
ScriptableSettings<SimulatedMeshingSettings>
SimulatedMeshingSettings
Inherited Members
ScriptableSettings<SimulatedMeshingSettings>.instance
ScriptableSettingsBase<SimulatedMeshingSettings>.k_HasCustomPath
ScriptableSettingsBase<SimulatedMeshingSettings>.s_Instance
ScriptableSettingsBase<SimulatedMeshingSettings>.GetFilePath()
ScriptableSettingsBase.k_PathExceptionMessage
ScriptableSettingsBase.OnLoaded()
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetHashCode()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.MARS.Simulation
Assembly: Unity.MARS.dll
Syntax
[ScriptableSettingsPath("Assets/MARS/UserSettings")]
public class SimulatedMeshingSettings : ScriptableSettings<SimulatedMeshingSettings>
Properties
ExcludeExteriorXRayGeometry
If true, simulated meshes will not include outward-facing exterior faces from environment meshes that are rendered with the 'MARS/Room X-Ray' shader. The excluded faces are determined by the interior bounds defined by the environment's XRay Region.
Declaration
public bool ExcludeExteriorXRayGeometry { get; set; }
Property Value
Type | Description |
---|---|
bool |
IndexFormat
Format of the index buffer data for simulated meshes
Declaration
public IndexFormat IndexFormat { get; set; }
Property Value
Type | Description |
---|---|
IndexFormat |