Class MARSCore
Inheritance
ScriptableSettingsBase
ScriptableSettingsBase<MARSCore>
ScriptableSettings<MARSCore>
MARSCore
Implements
IModuleSceneCallbacks
IModule
Inherited Members
ScriptableSettings<MARSCore>.instance
ScriptableSettingsBase<MARSCore>.k_HasCustomPath
ScriptableSettingsBase<MARSCore>.s_Instance
ScriptableSettingsBase<MARSCore>.GetFilePath()
ScriptableSettingsBase.k_PathExceptionMessage
ScriptableSettingsBase.OnLoaded()
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetHashCode()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.MARS.Settings
Assembly: Unity.MARS.dll
Syntax
[MovedFrom("Unity.MARS")]
public class MARSCore : ScriptableSettings<MARSCore>, IModuleSceneCallbacks, IModule
Fields
AssetMarsRootFolder
Declaration
public const string AssetMarsRootFolder = "Assets/MARS"
Field Value
Type | Description |
---|---|
string |
PackageName
Declaration
public const string PackageName = "com.unity.mars"
Field Value
Type | Description |
---|---|
string |
ProjectSettingsRootPath
Declaration
[Obsolete("ProjectSettingsRootPath has been deprecated.")]
public const string ProjectSettingsRootPath = "MARS"
Field Value
Type | Description |
---|---|
string |
SettingsFolder
Declaration
public const string SettingsFolder = "Assets/MARS/Settings"
Field Value
Type | Description |
---|---|
string |
UserSettingsFolder
Declaration
public const string UserSettingsFolder = "Assets/MARS/UserSettings"
Field Value
Type | Description |
---|---|
string |
Properties
defaultEntityTimeout
Declaration
public float defaultEntityTimeout { get; }
Property Value
Type | Description |
---|---|
float |
paused
Declaration
public bool paused { get; set; }
Property Value
Type | Description |
---|---|
bool |
Implements
Unity.XRTools.ModuleLoader.IModuleSceneCallbacks
Unity.XRTools.ModuleLoader.IModule