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    Class TryBestMatchArguments

    Container for all arguments required to find the best match for a set of Conditions

    Inheritance
    object
    TryBestMatchArguments
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.MARS.Query
    Assembly: Unity.MARS.dll
    Syntax
    [MovedFrom("Unity.MARS.Data")]
    public class TryBestMatchArguments

    Constructors

    TryBestMatchArguments(ProxyConditions, Exclusivity)

    Declaration
    public TryBestMatchArguments(ProxyConditions conditions, Exclusivity exclusivity)
    Parameters
    Type Name Description
    ProxyConditions conditions
    Exclusivity exclusivity

    TryBestMatchArguments(TryBestMatchArguments)

    Use this overload to get arguments for the next instance of a replicated Proxy

    Declaration
    public TryBestMatchArguments(TryBestMatchArguments original)
    Parameters
    Type Name Description
    TryBestMatchArguments original

    The original / previous spawn's arguments

    Fields

    conditions

    The set of Conditions to find data matches for

    Declaration
    public ProxyConditions conditions
    Field Value
    Type Description
    ProxyConditions

    exclusivity

    The query's data exclusivity setting

    Declaration
    public Exclusivity exclusivity
    Field Value
    Type Description
    Exclusivity
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