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    Class GeoLocationModule

    Inheritance
    object
    Object
    ScriptableObject
    ScriptableSettingsBase
    ScriptableSettingsBase<GeoLocationModule>
    ScriptableSettings<GeoLocationModule>
    GeoLocationModule
    Implements
    IModuleDependency<MARSDatabase>
    IModuleDependency<SlowTaskModule>
    IModuleBuildCallbacks
    IModule
    Inherited Members
    ScriptableSettings<GeoLocationModule>.instance
    ScriptableSettingsBase<GeoLocationModule>.k_HasCustomPath
    ScriptableSettingsBase<GeoLocationModule>.s_Instance
    ScriptableSettingsBase<GeoLocationModule>.Save(string)
    ScriptableSettingsBase<GeoLocationModule>.GetFilePath()
    ScriptableSettingsBase.k_PathExceptionMessage
    ScriptableSettingsBase.GetInstanceByType(Type)
    ScriptableSettingsBase.OnLoaded()
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.InstantiateAsync<T>(T)
    Object.InstantiateAsync<T>(T, Transform)
    Object.InstantiateAsync<T>(T, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, int)
    Object.InstantiateAsync<T>(T, int, Transform)
    Object.InstantiateAsync<T>(T, int, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, int, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>)
    Object.InstantiateAsync<T>(T, int, Transform, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, int, Transform, Vector3, Quaternion, CancellationToken)
    Object.InstantiateAsync<T>(T, int, Transform, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>)
    Object.InstantiateAsync<T>(T, int, Transform, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>, CancellationToken)
    Object.InstantiateAsync<T>(T, InstantiateParameters, CancellationToken)
    Object.InstantiateAsync<T>(T, int, InstantiateParameters, CancellationToken)
    Object.InstantiateAsync<T>(T, Vector3, Quaternion, InstantiateParameters, CancellationToken)
    Object.InstantiateAsync<T>(T, int, Vector3, Quaternion, InstantiateParameters, CancellationToken)
    Object.InstantiateAsync<T>(T, int, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>, InstantiateParameters, CancellationToken)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Scene)
    Object.Instantiate<T>(T, InstantiateParameters)
    Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectsByType<T>(FindObjectsSortMode)
    Object.FindObjectsOfType<T>(bool)
    Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType<T>(bool)
    Object.FindFirstObjectByType<T>()
    Object.FindAnyObjectByType<T>()
    Object.FindFirstObjectByType<T>(FindObjectsInactive)
    Object.FindAnyObjectByType<T>(FindObjectsInactive)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindFirstObjectByType(Type)
    Object.FindAnyObjectByType(Type)
    Object.FindObjectOfType(Type, bool)
    Object.FindFirstObjectByType(Type, FindObjectsInactive)
    Object.FindAnyObjectByType(Type, FindObjectsInactive)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: Unity.MARS.Providers
    Assembly: Unity.MARS.dll
    Syntax
    [ScriptableSettingsPath("Assets/MARS/UserSettings")]
    [ModuleOrder(1073741824)]
    [MovedFrom("Unity.MARS")]
    public class GeoLocationModule : ScriptableSettings<GeoLocationModule>, IModuleDependency<MARSDatabase>, IModuleDependency<SlowTaskModule>, IModuleBuildCallbacks, IModule

    Fields

    MaxLatitude

    Declaration
    public const float MaxLatitude = 90
    Field Value
    Type Description
    float

    MaxLongitude

    Declaration
    public const float MaxLongitude = 180
    Field Value
    Type Description
    float

    Properties

    continuousUpdates

    When enabled, the location service will continue to poll for updates after acquiring initial location

    Declaration
    public bool continuousUpdates { get; set; }
    Property Value
    Type Description
    bool

    Methods

    SetCurrentLocationAndUpdateTrait(GeographicCoordinate)

    Given a GeographicCoordinate, immediately update the GeoLocationModule and MARS database with it

    Declaration
    public void SetCurrentLocationAndUpdateTrait(GeographicCoordinate location)
    Parameters
    Type Name Description
    GeographicCoordinate location

    TryGetGeoLocation(out GeographicCoordinate)

    Declaration
    public bool TryGetGeoLocation(out GeographicCoordinate coordinate)
    Parameters
    Type Name Description
    GeographicCoordinate coordinate
    Returns
    Type Description
    bool

    TryStartService()

    Declaration
    public bool TryStartService()
    Returns
    Type Description
    bool

    Events

    GeoLocationChanged

    Declaration
    public event Action<GeographicCoordinate> GeoLocationChanged
    Event Type
    Type Description
    Action<GeographicCoordinate>

    Implements

    Unity.XRTools.ModuleLoader.IModuleDependency<T>
    Unity.XRTools.ModuleLoader.IModuleDependency<T>
    Unity.XRTools.ModuleLoader.IModuleBuildCallbacks
    Unity.XRTools.ModuleLoader.IModule
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