Class LandmarkEvent
Implements
Inherited Members
UnityEvent<LandmarkController>.AddListener(UnityAction<LandmarkController>)
UnityEvent<LandmarkController>.RemoveListener(UnityAction<LandmarkController>)
UnityEvent<LandmarkController>.Invoke(LandmarkController)
UnityEventBase.ToString()
Namespace: Unity.MARS.Landmarks
Assembly: Unity.MARS.dll
Syntax
[Serializable]
[Event(typeof(LandmarkEvent))]
[MovedFrom("Unity.MARS")]
public class LandmarkEvent : UnityEvent<LandmarkController>, ISerializationCallbackReceiver