Class ProxyRegionForceBase
Inherited Members
Component.GetComponent<T>()
Component.TryGetComponent<T>(out T)
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentInParent<T>()
Component.GetComponentsInParent<T>()
Component.GetComponents<T>()
Object.GetHashCode()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.MARS.Forces
Assembly: Unity.MARS.dll
Syntax
public abstract class ProxyRegionForceBase : MonoBehaviour
Properties
regionTransform
Declaration
public Transform regionTransform { get; set; }
Property Value
Type | Description |
---|---|
Transform |
Methods
CauseUpdateInParentProxy()
Declaration
[ContextMenu("Update Field Defintion")]
public void CauseUpdateInParentProxy()
GetPoseFromProxyPose(Pose)
Declaration
public Pose GetPoseFromProxyPose(Pose p)
Parameters
Type | Name | Description |
---|---|---|
Pose | p |
Returns
Type | Description |
---|---|
Pose |
GetRelativePose()
Declaration
public Pose GetRelativePose()
Returns
Type | Description |
---|---|
Pose |
UpdateRegionDefinitionWithin(ProxyForces)
Declaration
public void UpdateRegionDefinitionWithin(ProxyForces proxyForces)
Parameters
Type | Name | Description |
---|---|---|
ProxyForces | proxyForces |