Class SessionRecordingSettings
Inheritance
ScriptableSettingsBase
ScriptableSettingsBase<SessionRecordingSettings>
ScriptableSettings<SessionRecordingSettings>
SessionRecordingSettings
Inherited Members
ScriptableSettings<SessionRecordingSettings>.instance
ScriptableSettingsBase<SessionRecordingSettings>.k_HasCustomPath
ScriptableSettingsBase<SessionRecordingSettings>.s_Instance
ScriptableSettingsBase<SessionRecordingSettings>.GetFilePath()
ScriptableSettingsBase.k_PathExceptionMessage
ScriptableSettingsBase.OnLoaded()
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetHashCode()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.MARS.Data.Recorded
Assembly: Unity.MARS.dll
Syntax
[ScriptableSettingsPath("Assets/MARS/UserSettings")]
[MovedFrom("Unity.MARS")]
public class SessionRecordingSettings : ScriptableSettings<SessionRecordingSettings>
Properties
CameraPoseInterval
Declaration
public float CameraPoseInterval { get; }
Property Value
Type | Description |
---|---|
float |