Class ReasoningDefaultsModule
Inheritance
ScriptableSettingsBase
ScriptableSettingsBase<ReasoningDefaultsModule>
ScriptableSettings<ReasoningDefaultsModule>
ReasoningDefaultsModule
Inherited Members
ScriptableSettings<ReasoningDefaultsModule>.instance
ScriptableSettingsBase<ReasoningDefaultsModule>.k_HasCustomPath
ScriptableSettingsBase<ReasoningDefaultsModule>.s_Instance
ScriptableSettingsBase<ReasoningDefaultsModule>.GetFilePath()
ScriptableSettingsBase.k_PathExceptionMessage
ScriptableSettingsBase.OnLoaded()
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetHashCode()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.MARS.Data.Reasoning
Assembly: Unity.MARS.dll
Syntax
[MovedFrom("Unity.MARS")]
public class ReasoningDefaultsModule : ScriptableSettings<ReasoningDefaultsModule>
Properties
DefaultReasoningApis
Declaration
public List<ScriptableObject> DefaultReasoningApis { get; }
Property Value
Type | Description |
---|---|
List<ScriptableObject> |