Class EntityVisual
Inherited Members
Component.GetComponent<T>()
Component.TryGetComponent<T>(out T)
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentInParent<T>()
Component.GetComponentsInParent<T>()
Component.GetComponents<T>()
Object.GetHashCode()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.MARS.Authoring
Assembly: Unity.MARS.dll
Syntax
[ExecuteInEditMode]
[MovedFrom("Unity.MARS")]
public class EntityVisual : MonoBehaviour
Fields
m_Renderers
Declaration
protected List<Renderer> m_Renderers
Field Value
Type | Description |
---|---|
List<Renderer> |
Properties
InteractionTarget
Declaration
public InteractionTarget InteractionTarget { get; }
Property Value
Type | Description |
---|---|
InteractionTarget |
entity
Declaration
public MARSEntity entity { get; set; }
Property Value
Type | Description |
---|---|
MARSEntity |
Methods
SetScale(Vector3)
Declaration
public void SetScale(Vector3 scale)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | scale |
SetTextureForImageMarker(Texture2D, bool)
Declaration
public void SetTextureForImageMarker(Texture2D tex, bool tintTexture)
Parameters
Type | Name | Description |
---|---|---|
Texture2D | tex | |
bool | tintTexture |
UpdateForQueryState(QueryState)
Declaration
public void UpdateForQueryState(QueryState queryState)
Parameters
Type | Name | Description |
---|---|---|
QueryState | queryState |
UpdateInteractionTargetState(InteractionState)
Declaration
protected virtual void UpdateInteractionTargetState(InteractionTarget.InteractionState newState)
Parameters
Type | Name | Description |
---|---|---|
InteractionTarget.InteractionState | newState |