Class SimulationEnvironmentSettings
Settings for simulation environments objects in a the simulation scene
Inheritance
ScriptableSettingsBase
ScriptableSettingsBase<SimulationEnvironmentSettings>
ScriptableSettings<SimulationEnvironmentSettings>
SimulationEnvironmentSettings
Inherited Members
ScriptableSettings<SimulationEnvironmentSettings>.instance
ScriptableSettingsBase<SimulationEnvironmentSettings>.k_HasCustomPath
ScriptableSettingsBase<SimulationEnvironmentSettings>.s_Instance
ScriptableSettingsBase<SimulationEnvironmentSettings>.GetFilePath()
ScriptableSettingsBase.k_PathExceptionMessage
ScriptableSettingsBase.OnLoaded()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.MARS.Simulation
Assembly: Unity.MARS.dll
Syntax
[ScriptableSettingsPath("Assets/MARS/Settings")]
public class SimulationEnvironmentSettings : ScriptableSettings<SimulationEnvironmentSettings>