Class ConditionBase
Implements
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.MARS.Query
Assembly: Unity.MARS.dll
Syntax
[MovedFrom("Unity.MARS")]
public abstract class ConditionBase : MonoBehaviour, ISimulatable
Properties
drawWarning
Declaration
public bool drawWarning { get; protected set; }
Property Value
Type | Description |
---|---|
bool |
proxy
Entity associated with this condition
Declaration
public Proxy proxy { get; }
Property Value
Type | Description |
---|---|
Proxy |
Methods
OnValidate()
Declaration
public virtual void OnValidate()