Class MultiConditionBase
Base class for all types of MultiConditions to ensure they get the proper inspector
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.MARS.Conditions
Assembly: Unity.MARS.dll
Syntax
[MovedFrom("Unity.MARS")]
public abstract class MultiConditionBase : ConditionBase, ISimulatable, IComponentHost<ICondition>
Fields
m_HostedComponents
Declaration
protected ICondition[] m_HostedComponents
Field Value
Type | Description |
---|---|
ICondition[] |
Properties
HostedComponents
The list of hosted components
Declaration
public ICondition[] HostedComponents { get; }
Property Value
Type | Description |
---|---|
ICondition[] |
Implements
Unity.XRTools.Utils.IComponentHost<THostType>