Class FaceExpressionEvent
Implements
Inherited Members
UnityEvent<float>.AddListener(UnityAction<float>)
UnityEvent<float>.RemoveListener(UnityAction<float>)
UnityEvent<float>.Invoke(float)
UnityEventBase.ToString()
Namespace: Unity.MARS.Actions
Assembly: Unity.MARS.dll
Syntax
[Serializable]
[HelpURL("https://docs.unity3d.com/Packages/com.unity.mars@1.6/manual/ReferenceGuideActions.html#face-expression-action-faceexpressionaction")]
[Event(typeof(FaceExpressionEvent))]
[MovedFrom("Unity.MARS")]
public class FaceExpressionEvent : UnityEvent<float>, ISerializationCallbackReceiver