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    Class SimulatedObject

    Identifies an object as a simulated replacement for real world data. It injects functionality into all synthesized traits and trackables on this object.

    Inheritance
    Object
    SimulatedObject
    Namespace: Unity.MARS.Data.Synthetic
    Syntax
    public class SimulatedObject : MonoBehaviour, IUsesFunctionalityInjection

    Properties

    traits

    Declaration
    public List<SynthesizedTrait> traits { get; }
    Property Value
    Type Description
    List<SynthesizedTrait>

    Events

    onDisabled

    Declaration
    public event Action<SimulatedObject> onDisabled
    Event Type
    Type Description
    Action<SimulatedObject>
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