Class RuntimeHandleContextModule
Inheritance
RuntimeHandleContextModule
Syntax
public class RuntimeHandleContextModule : IModuleBehaviorCallbacks, IUsesFunctionalityInjection
Properties
Instance
Declaration
public static RuntimeHandleContextModule Instance { get; }
Property Value
IsInteracting
Whether there is currently a handle hover or drag happening
Declaration
public static bool IsInteracting { get; }
Property Value
provider
Declaration
public IProvidesFunctionalityInjection provider { get; set; }
Property Value
Type |
Description |
IProvidesFunctionalityInjection |
|
Methods
CreateHandle(GameObject)
Declaration
public GameObject CreateHandle(GameObject prefab)
Parameters
Type |
Name |
Description |
GameObject |
prefab |
|
Returns
Type |
Description |
GameObject |
|
DestroyHandle(GameObject)
Declaration
public bool DestroyHandle(GameObject handle)
Parameters
Type |
Name |
Description |
GameObject |
handle |
|
Returns