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    Struct MRLightEstimation

    Provides a template for light estimation data

    Namespace: Unity.MARS.Data
    Syntax
    public struct MRLightEstimation

    Fields

    m_AmbientBrightness

    Declaration
    public float? m_AmbientBrightness
    Field Value
    Type Description
    Nullable<Single>

    m_AmbientColorTemperature

    Declaration
    public float? m_AmbientColorTemperature
    Field Value
    Type Description
    Nullable<Single>

    m_AmbientIntensityInLumens

    Declaration
    public float? m_AmbientIntensityInLumens
    Field Value
    Type Description
    Nullable<Single>

    m_ColorCorrection

    Declaration
    public Color? m_ColorCorrection
    Field Value
    Type Description
    Nullable<Color>

    m_MainLightBrightness

    Declaration
    public float? m_MainLightBrightness
    Field Value
    Type Description
    Nullable<Single>

    m_MainLightColor

    Declaration
    public Color? m_MainLightColor
    Field Value
    Type Description
    Nullable<Color>

    m_MainLightDirection

    Declaration
    public Vector3? m_MainLightDirection
    Field Value
    Type Description
    Nullable<Vector3>

    m_MainLightIntensityLumens

    Declaration
    public float? m_MainLightIntensityLumens
    Field Value
    Type Description
    Nullable<Single>

    m_SphericalHarmonics

    Declaration
    public SphericalHarmonicsL2? m_SphericalHarmonics
    Field Value
    Type Description
    Nullable<SphericalHarmonicsL2>

    Methods

    AreLightsEqual(MRLightEstimation)

    Declaration
    public bool AreLightsEqual(MRLightEstimation other)
    Parameters
    Type Name Description
    MRLightEstimation other
    Returns
    Type Description
    Boolean
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