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    Namespace Unity.MARS

    Classes

    Condition

    Condition<T>

    MARSCamera

    MARSEntity

    MARSSession

    Represents the runtime behavior of MARS. One of these must be in any scene with MARS content for it to function properly

    ObjectCreationButtonData

    Proxy

    Represents a link between one real-world object and a Unity GameObject

    ProxyGroup

    Relation

    Relation<T>

    Replicator

    ScenePlacementPanel

    Interfaces

    IModuleMarsUpdate

    Define this module as one that needs MARS lifecycle update callbacks

    Enums

    ObjectCreationButtonData.CreateInContext

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