Class MARSEntityEditorModule
Module that manages the toolbar for editing conditions and drawing GUI in the scene view.
Inheritance
MARSEntityEditorModule
Syntax
public class MARSEntityEditorModule : IModule
Properties
conditionData
Declaration
public Dictionary<Type, MARSEntityEditorModule.ConditionTypeData> conditionData { get; }
Property Value
hasActiveCondition
Declaration
public bool hasActiveCondition { get; }
Property Value
instance
Declaration
public static MARSEntityEditorModule instance { get; }
Property Value
selectedEntityCount
Declaration
public int selectedEntityCount { get; }
Property Value
Methods
Declaration
public void HideToolWhenAdjusting()
LoadModule()
Declaration
Implements
UnloadModule()
Declaration
public void UnloadModule()
Implements
UpdateConditionData()
Declaration
public void UpdateConditionData()