Method UnityEditorConsole
UnityEditorConsole(LoggerWriterConfig, bool?, LogLevel?, FixedString512Bytes?)
Write logs to the UnityEditor's Console window. Does nothing in a standalone build or in Unity prior to 2022.2
Declaration
public static LoggerConfig UnityEditorConsole(this LoggerWriterConfig writeTo, bool? captureStackTrace = null, LogLevel? minLevel = null, FixedString512Bytes? outputTemplate = null)
Parameters
| Type | Name | Description |
|---|---|---|
| LoggerWriterConfig | writeTo | Logger config |
| bool? | captureStackTrace | True if stack traces should be captured |
| LogLevel? | minLevel | Minimal level of logs for this particular sink. Null if common level should be used |
| FixedString512Bytes? | outputTemplate | Output message template for this particular sink. Null if common template should be used |
Returns
| Type | Description |
|---|---|
| LoggerConfig | Logger config |