{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Class FileSinkSystem.Configuration | Unity Logging | 1.1.0-pre.3
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class FileSinkSystem.Configuration

    Configuration for file sink

    Inheritance
    object
    SinkConfiguration
    FileSinkSystem.Configuration
    Inherited Members
    SinkConfiguration.MinLevel
    SinkConfiguration.OutputTemplate
    SinkConfiguration.CaptureStackTraces
    SinkConfiguration.LogFormatter
    SinkConfiguration.CreateAndInitializeSinkInstance<T>(Logger, SinkConfiguration)
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Logging.Sinks
    Assembly: solution.dll
    Syntax
    public class FileSinkSystem.Configuration : SinkConfiguration

    Constructors

    Name Description
    Configuration(LoggerWriterConfig, string, FormatterStruct, long, int, TimeSpan, bool?, LogLevel?, FixedString512Bytes?)

    Write logs to the file in a text form

    Fields

    Name Description
    CurrentFileConfig

    Instance of FileSinkSystem.CurrentFileConfiguration

    GeneralConfig

    Instance of FileSinkSystem.GeneralSinkConfiguration

    RollingFileConfig

    Instance of FileSinkSystem.RollingFileConfiguration

    Methods

    Name Description
    CreateSinkInstance(Logger)

    Creates the FileSink

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)